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Penumbra
Topic Started: Saturday Mar 10 2007, 05:47 PM (269 Views)
Demaar
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Sometimes I think I was born backwards
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Penumbra: Overture is an independent, episodic Adventure/Survival Horror game for PC developed by Swedish developer Frictional Games. The game is also rumoured to be in development for Wii. Each episode will retail for €19.99 (around $33 AU).
Story
 
Like all good nightmares, Philip's begins with something all too real - his mother's death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment. Until, that is, he receives a letter from a dead man.
Philip's father left before he was born, taking his reasons with him. Now, here he is, opening up the door from beyond the grave. That door leads to more questions, and those questions lead to Greenland. Philip follows the clues - they're all he has left.
On leaving the final signs of human civilization behind him, in search of the location mentioned in his father's ambiguous notes, Philip wonders if he's left some part of his humanity behind as well. Soon, that will be the least of his fears.
Now, Philip needs your help. He's found an inexplicable metal hatch, in the middle of a frozen wasteland. Inside, is something yet more unfathomable.

Step into the unknown.

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The gameplay is in the first person perspective and focuses on story, immersion and puzzles. The game uses pysics to allow for extensive environmental interaction. You can open draws, pull levers and pick up pretty much any object you see to solve puzzles.
Gameplay
 
The weapon system differs from your average game; swinging a melee weapon is done using the mouse which increases the realistic feel of combat. Fighting enemies is not something best done with brute force though, in most situations fighting is a last resort and the player is often better of using his/her wits. The AI of the enemies will also do its best to hunt and scare the player. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more.
Penumbra: Overture will keep players on the edge as they have to explore scary and immersive environments never knowing what is behind the next corner. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered.

As you can tell from the way the battle system works, this game is an ideal match for the Wii, which apparently a version might be in the works for according to Wikipedia.

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Wikipedia page
Official homepage
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Moebius
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Quote:
 
The AI of the enemies will also do its best to hunt and scare the player. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more.


Damn, they sound like raptors.
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nspa
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lol raptors!

But Moebius, raptors were able to open doors using the door handles... hhe, break down doors, sounds like the creatures behave more like members of a SWAT team than raptors.
[!!] COMPLETED: Zzz...
[>] PLAYING: GTAIV, World of Warcraft
[//] NEXT: Fallout 3

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Demaar
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:lol: That reminds me of like, so many comics at xkcd, the guy does ones about his fear of raptors every now and then :P

Anyway, Joystiq reports that this game is out. I don't really have any cash to spare at the moment, but after I've read some impressions I may just pick it up...
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While Penumbra manages to take a fresh approach to the 3D survival genre, the price and the game's length don't quite agree with each other. The first episode will take you less than three hours to complete, and with a price tag of $19.99, it feels a little steep. The game has remarkably high production value for an independent studio, making the cost a little more bearable. Just think of the warm fuzzy feeling you'll get when you support the little guy.
Bit short, but then as someone points out in the comments, a horror movie on DVD is shorter and around the same price :)
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Demaar
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Actually forgot about this game. That aside, new content!
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I like the range of interaction you can have with the objects, pretty cool. Also looks sufficiently creepy too...
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