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Spore; evolutionary God game from Will Wright
Topic Started: Sunday Mar 11 2007, 02:46 PM (1,173 Views)
Demaar
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Sometimes I think I was born backwards
Yeah, they really have. Even the microbe part of the gameplay has drastically improved visuals compared to first video I saw.... and the game still looked great back then anyway!
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うるさい!!!
indeed. i can't see any other pc game winning goty other than this. heck, any other game overall.
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Elrahd
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Neon_Jackal
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I got an underwood, high-5 if you know what I mean
Has anyone seen the VGcats Spore comic?
List no more...
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Demaar
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:lol: Yeah, it's pretty good. The guys developing the game actually created those characters, used a 3D printer (or something) and sent the result to Scott or something. It was in one of his news posts...
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Moebius
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World's blankiest blank
Yeah that was classic.
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Demaar
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Sometimes I think I was born backwards
Want some bad news? Too bad, here it is: You know this little rad game we're talking about in this thread? Joystiq reckons we ain't seeing it until Q2 2008. That means this time next year...
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It's worth noting that Spore isn't in the 2008 fiscal year plans for EA. This means that Spore is not expected to release until, at a minimum, April of 2008. Observant readers probably saw this coming when last month Soren Johnson, lead designer for Civ IV, joined the Spore development team, meaning that there's probably still a little way to go. We'll just make the pain of this post come to a abrupt end by saying that Spore has been in development since 2000 and only prescient aliens evolving on some other planet know when it'll actually release.
Ouch. Oh well, I suppose it's best if they just get the game right. I'm willing to wait.
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Moebius
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Demaar
May 9 2007, 10:27 AM
Oh well, I suppose it's best if they just get the game right. I'm willing to wait.

You probably said the same thing about DNF at one stage though right? :lol:
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oh well, i'll have some sweet, sweet Wii action to keep me happy til then.
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Demaar
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Moebius
May 9 2007, 06:30 PM
You probably said the same thing about DNF at one stage though right? :lol:

:lol: Actually my thoughts were "man, I hope this really does take forever to save the gaming public from buying it" :P

Seriously though, a better analogy would be Too Human for 360. It's been in development since the PS1, and in planning since Silicon Knights formed as a company and it's finally coming out this year, and it's better for having waited.
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Demaar
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The New Yorker held a conference called Gaming: 2012 (twenty-twelve, as in the year). They were lucky enough to have Will Wright speak on Spore at this conference. You're lucky enough to be able to see his presentation at the conference here :)
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The video-game designer Will Wright demonstrates his long-awaited game Spore and discusses the art of game design with John Seabrook. From “2012: Stories from the Near Future,” the 2007 New Yorker Conference.
Sadly I haven't been able to figure a way to embed it, so you'll have to click that link! The video actually shows the game's intro for the very first time.
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