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Strong Bad's Cool Game For Attractive People; WiiWare Official Thread
Topic Started: Saturday Apr 5 2008, 11:33 AM (187 Views)
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Demaar, this game looks to be hilarious!
Wii Number: 5092-9295-8552-4621
Mario Kart Wii Friend Code: 2878-9945-8587
Online Games: Mario Kart Wii, Mario Strikers Charged Football
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Demaar
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Sometimes I think I was born backwards
Joystiq scored an interview with Telltale. Marketing manager Emily Morganti to be precise. Here're a few questions I found interesting...
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Who approached who for the project? Did you knock on Matt and Mike Chapman's front door first, or vice versa?

We contacted them. We were looking for licenses that would work well with our episodic model, and since Homestar Runner is the epitome of an episodic license on the internet -- not to mention very, very funny -- it just made sense. Several people in our office were already Homestar fans before we even approached the Chapmans, and when we first talked to the Chapmans we learned they were Sam & Max fans and had been keeping up with our games, so it turned out to be a good fit.

Followers of Homestar Runner no doubt know of Matt and Mike's love affair with classic gaming, having created their own fair share of games like Dungeon Man 3 and Peasant Quest for their own site. As this project is described as a "3D point-and-click-em-up adventure," how hands-on have the duo been with the game's development?

They're very hands-on. It's as if they're working here with us in the office (except they're in Atlanta). They helped come up with the stories, they're taking passes on the scripts, and of course they do the voice acting. I think anyone who's familiar with the Chapmans' work will be really excited by how much of their personalities come through in the games -- it really feels like playing a long Homestarrunner.com cartoon.

Speaking of length, you've committed to releasing each of the game's five episodes one per month beginning in June. Is this schedule set in stone? Do you plan on having all of the episodes done by June so you just have to roll them out, or will the team be working on each episode up until they are released?

The production is staggered, so when we're finishing up one episode, another one is at beta and another is in the early stages. There might only be a month between releases, but that doesn't mean we've only spent a month developing an episode from beginning to end. It takes more like 2-3 months per episode.

We're still working out the exact schedule, which is why we haven't announced dates yet, but we're on track for a June launch for the first episode. At Telltale it's really important for us to announce a schedule and then stick to it. We think that's crucial for an episodic game. The process we've developed has made us pretty good at estimating how long it takes to build one of these games. (We've released eleven Sam & Max episodes without slipping a release date!)
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Demaar
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Sometimes I think I was born backwards
Some new vids! First is a dev interview, second is a scene from the game :D


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Demaar
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Sometimes I think I was born backwards
New trailer! Damn this game is gonna be rad. So very rad.
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JimJim
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Nintendo Voice Chat @ IGN:

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-They are getting more and more excited for it.
-Great quotes in the game, and it’s very funny. It’s made for fans of Homestar Runner, and if you aren’t a fan you probably won’t get it.
-Tons of fanservice in the game. Main title screen is like the site menu.
-Made more for Wii than Sam and Max is.
-Bozon said that the framerate wasn’t consistant in and earlier build, not sure if thats fixed.
-4 Episodes coming to WiiWare.
-Daemon will review it.
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Playing: GH:WT
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Demaar
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Get your Wii points ready, it's coming out on the 11th. That's this Monday for you chronologically challenged folk.
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nspa
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So is the game out yet?

(Been overseas for 3 weeks w/o proper interwebs)
[!!] COMPLETED: Devil May Cry 4 (Hunter Mode), Castle Crashers
[>] PLAYING: Duke 3D (XBL)
[//] NEXT: GTAIV, WoW?

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Demaar
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Sure is. I'd suggest the PC version. It's cheaper and from what I understand has less bugs. Also higher resolution and etc.
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